A recent blog post was shared to me by a colleague. The short article stated that students are learning incorrectly and that gamification would improve student learning if used throughout education. See here for the online article from Futurism.com called ‘The way that students learn today is wrong‘.
The article makes the case that the stages that gamers follow in solving problems is akin to the scientific approach. This may be so, however, my initial response is to say that Read More
A colleague of mine recently sent me this link http://www.bbc.co.uk/news/magazine-40485293 which presents a short movie clip showing the AltSchool initiative. This is a thought provoking piece.
AltSchool is developing a model of education that relies on modern technology to bring about tailored programs of instruction. The system marries sophisticated algorithms, resource development and adaptive instructional programs. It utilises algorithms that track student progress through ongoing formal, but predominantly formative, assessment and the use of quality teacher- and child-actionable feedback, built in to the learning process. This is supported by the development and presentation of tailored resources, activities, assessment and experiences. Read More
The late Grant Wiggins (co-author of the Understanding by Design method of backward design with Jay McTighe) published this article on his website two years ago – http://bit.ly/1rBN0vT. It is the account of a teacher who shadowed Year 10 and 12 students for a couple of days. The takeaways stated by the author are very interesting and may be worth considering if you are reviewing your classroom practice and innovating within your schools.
What would it be like to experience being one of your students?
In the commercial world, in many industries and in IT-related systems and services, the experience of the user or client is a key factor in the design of products, services and customer experiences. It seems sensible that our students’ experience of their learning environment should be used as a key factor in designing the educational experience
This article and several of the comments are a worthwhile and thought-provoking read. Read More
In response to this LinkedIn post, I wrote a comment which turned out too long by a thousand characters or more!
Peter Grant initiates the discussion where Peter and the respondents make some thought-worthy points regarding STEM, particularly around the issue of coding. The discussion centres on the whether the promotion of coding and IT in universities is preparing students for the jobs of the future.
The comment I wrote went something like this…
Generally speaking, education is generationally slow to respond and often driven by federal, state, and local political agendas Read More
I wrote this in reply to an email from a colleague who sent me this link.
Informed educators have been pushing back against learning styles for years. Though you can use them in some low-stakes ways to enrich some teaching.
The use of educationally-related ideas to manufacture saleable products is a problem. Teachers who don’t have the time to filter the good from the ‘snake oil’ are sold millions of dollars of rubbish every year. Read More